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How to Ruin a Multiplayer Game Demo for Everyone Involved

Video game previews are often uncomfortable, especially when they take place nine months before a game’s release, like when I played Ubisoft’s Ghost Recon: Wildlands at an event during annual gaming convention E3 2016. Video above.

That far from release, when a game isn’t finished, developers and PR want you to stick to a script—to follow directions and experience the best version of the game that currently exists. When I and two other members of the media sat down to play Wildlands, a game I’m pretty excited for, we had not just a “team captain” escorting us through the demo as the fourth member of our team, but also a coach and several other people hovering around nearby. So I made it my mission to cause some mayhem.

Like the last Ghost Recon game—2012’s Ghost Recon: Future Soldier, which I quite liked despite its goofy title—Wildlands wants you to take things slow and tactical, cooperating with teammates, calling out targets and sneaking around. So as soon as I saw a giant fuel tank with a big red “FLAMMABLE” emblazoned on it I knew what I had to do.

That caused a bit of chaos, and we had to improvise to catch up with the target we’d been stalking. We ran into some bugs, and the developers seemed flustered. My teammates were confused. I, for one, had a good time.

Ghost Recon: Wildlands is expected out March 7, 2017.

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