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How Telltale Games is Changing the Way We Think About Storytelling

How Telltale Games is Changing the Way We Think About Storytelling

Phillip Pullman once suggested that “after nourishment, shelter and companionship, stories are the thing we need most in the world.” The world of video games, however, hasn’t always been considered as fertile ground for great storytelling, but important strides are being made in the industry to redress this imbalance. One company making such strides is Telltale Games, an independent studio founded in 2004 by a group of former LucasArts employees who just wanted to make great adventure games. In the 11 years since they released their first title, Telltale Texas Hold'em, the studio has won dozens of awards, worked with huge franchises and beloved names (including Game of Thrones and Minecraft) and led the way in turning traditional gaming-industry doctrine on its head. Simply put, Telltale Games are 21st century storytellers, in every sense of the term. Back in July, we took a trip to the studio’s HQ, tucked away within the golden hills of Marin County, California, to find…

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