Playing With Your Head

October, 2005

Time was, city planning and farm management were the stuff of simulation games. Times have changed. In The Movies (Activision, PS2, Xbox) you build and run a studio from the silent era up through Michael Bay, managing everything from the lives of your stars to film production and marketing. In a stroke of genius the game makes it easy to create full-length, exportable animated films with little effort. But not all games worry about such petty concerns as plot or goals. Some of the most interesti...